Category: Solitaire

THE THREE MOST PLAYED SOLITAIRE CARD GAMES IN THE WORLD

THE THREE MOST PLAYED SOLITAIRE CARD GAMES IN THE WORLD

Which Games Are They?

Solitaire card games played with a traditional deck of playing cards have existed for decades, going back as far as the 19th century. But there’s no doubt that the arrival of the personal computer into office spaces and homes has had an enormous impact in introducing these classic games of patience to the masses, and in popularizing them. Arguably the single biggest reason for this is Microsoft. Microsoft first began packaging a simple version of Klondike Solitaire with their operating systems with Windows 3.0, which was the third major release of Microsoft Windows, and came out in 1990. At the time, desktop computers had only just become a staple in homes and work-places. Part of the rationale for including a solitaire card game was to assist new users in learning how to use a mouse, and to help them become familiar with features like dragging and dropping, and the overall graphical interface of a personal computer. As Microsoft continued delivering new versions of their Windows operating system in later years, a couple of other solitaire card games were added, notably Spider and FreeCell. This development single-handedly revolutionized office-culture around the world. It’s a little known fact, but sources within Microsoft have stated that Solitaire is in fact the most used software program in the entire Microsoft family, even ahead of programs like Word and Excel. At the time, it even led to debates about whether introducing computers into the workplace would actually decrease productivity, due to real concerns that Microsoft Solitaire was leading to many hours of time wasted by employees.
What accounts for this tremendous success? First of all, digitizing what was already a popular game meant that it removed the practicalities and constraints involved in using a physical deck of cards. By eliminating the hassles of shuffling, dealing, and physically moving cards, and taking away the requirement for a reasonable amount of table space, all the book-keeping and tedious elements of the game were instantly eliminated. Now solitaire card games could be played much more quickly and easily. Software versions also created new opportunities for the game that didn’t previously exist. Digital implementations made it possible to record percentages of wins, best times, and win streaks, all of which give additional incentives to return to the game. They also made possible forms of the game that – for logistical reasons – would be difficult or impossible to play in real life with a physical deck. Digital versions of solitaire were also easier to learn, given the enforced rules, automated layouts, and instructional tutorials that typically accompanied them. And of course, solitaire has an addictive quality about it, given the inherent challenge of trying to win from a deal. Being able to easily and quickly play a game of digital solitaire makes it a highly attractive time-filler. Despite the advent of flashier and more impressive games, people keep returning to the simplicity of dragging cards around for a quick five or ten minute fix of Solitaire. But this also explains how the three most played solitaire card games in the world accomplished this status. As Microsoft Windows was slowly conquering the world and asserting its monopoly on the global market of operating systems and personal computers, their versions of solitaire were the ones that became firmly established into homes and offices. So we have Microsoft to thank for making Klondike the solitaire game that nearly all of us are familiar with. For many people, this is the game that they identify “Solitaire” with. With Microsoft adding Spider and FreeCell in later years, these two games were quickly adopted and became beloved by solitaire fans as well, causing them to leapfrog many other classic solitaire games in popularity, and make them the most commonly played versions of solitaire behind the evergreen Klondike. With the release of Windows 8 in 2012, this trilogy of titles was rebranded under the name “Microsoft Solitaire Collection”, as part of an ad-supported freemium package that also included two new solitaire additions: Pyramid and TriPeaks. While there are many other classic solitaire games that exist and are played around the world, in terms of the sheer number of games played, Microsoft’s holy trinity of Klondike, Spider, and FreeCell unquestionably reigns supreme. As proof of its success, Microsoft Solitaire was inducted into the World Video Game Hall of Fame in 2019, alongside other greats like Doom, Donkey Kong, Tetris, Super Mario Kart, World of Warcraft, and The Legend of Zelda. To get there, it had to meet criteria that included being widely known and remembered, having enduring popularity, and not only influencing other games but culture in general. It’s estimated that it has been installed on over a billion devices, localized in 65 different languages, and is considered to be instrumental in paving the way for the growth of the casual game market.
Of course today there are many more ways to enjoy these popular solitaire greats. Besides apps for your mobile device, all you need is a web browser, and sites like Solitaired.com enable you to play them for free online wherever you are in the world, as long as you have an internet connection. Besides dragging and dropping cards with the click of a mouse on your personal home or office computer, touch screens have only helped to increase the number of ways you can play solitaire, especially on mobile devices. So let’s take a closer look at the three most popular solitaire card games.

Klondike

OverviewKlondike is the solitaire game most of us will be familiar with from our personal computer, or that we’ve seen bored staff playing in the office. It’s the quintessential solitaire card game that everybody should at least try once, and is the game most people have in mind when they think of “solitaire”. Its name has its origin in the late nineteenth century gold rush in the Klondike part of the Canadian Yukon, where prospectors would play the game in order to help pass the time. It sometimes goes under other names like Canfield (in the UK), although this latter name is technically incorrect, and actually refers a different solitaire game. Game-play: Using a single deck, the aim is to arrange all 13 cards of each suit in a complete sequence from Ace through King. These sequences begin with the Ace as the foundation and build upwards, hence games like this are typically described as builder type solitaire games. Cards are placed in an area called the tableau, and the initial deal involves laying out seven piles, ranging from 1 to 7 cards on each, and with only the top card of each pile turned face up. These cards can then be arranged within the tableau by building downwards in alternating colours, and moved between columns to in order to access other cards. Only a King or column built down on a King can be transferred to a free space in the tableau. Unlike an open game where all the cards are visible and face-up from the start of the game, Klondike is an example of a closed game, because not all the cards are known, and slowly become revealed as you make them available. Variations: The most common way of using the stock is to deal three cards at a time, but many people also play with an alternative rule in which you deal one card at a time, which is sometimes called Las Vegas Solitaire, and even played as a gambling game in some casinos. This gives you access to many more cards and increases your chances of completing the game successfully. To make the game harder, you can also limit the amount of passes through the deck to just three times, or only once. My thoughts: Depending on which variation you’re playing with and how many redeals you allow, a skilled player should be able to win standard game of Klondike nearly half of the time. It is very satisfying to finish a game and get all the cards onto the foundation, but be warned, because it’s also very addictive! Once you’re familiar with how the game works, you can polish off an entire game in as little as five minutes, making it an ideal choice for a casual game to keep returning to. It’s also a game you can get better at, and for some excellent suggestions on improving your strategy, check out the article 7 Strategies to Win Solitaire.
Related games: If you want an easier Klondike style game that you should be able to win nine times out of ten, try Westcliff, which has ten columns; or Thumb and Pouch. There’s also the easier two deck version of Klondike called Double Klondike, as well as Gargantua and Harp; while the two deck game Lady Jane is even easier yet, and you should be able to win 99% of the time. If you enjoy Klondike and want to try similar games, variations worth trying include Agnes Bernauer and Agnes SorelEasthaven adds a tricky Spider-like method of dealing the stock, while Bind Alleys and the closely related Pas Seul use a 6×3 tableau. Many other Klondike-inspired builder games exist which change more significant things about the game-play. One of the more popular ones is Yukon, in which the entire deck is dealt at the outset, and where you can move columns of cards even if the cards being moved aren’t in sequence. This gives you easier access to cards, but the columns consist of more cards to begin with. Two players: For a version of Klondike that enables you to play competitively with another player using two decks of cards, take a look at Double Solitaire. Players have their own deck and tableau, and the aim is to be the first to play all your cards to eight foundations piles which are shared. As well as turn-based play, this can also be turned into a real-time race game of frenzied simultaneous solitaire.

Spider

Overview: One of the two games that lurks most closely in Klondike’s shadow is Spider. Along with FreeCell, it has risen into prominence courtesy of Microsoft Windows, and chances are good that you’ve seen a version of it on your home computer along with other common games like Chess, Minesweeper, Hearts, and Spades. It is said to be a favourite of president Franklin D. Roosevelt. Many consider it to be the best solitaire game since it gives a lot of room to overcome the luck of the draw by skillful play, and comes with a good chance of winning the game. According to Gregory Trefry’s Casual Game Design, by 2005 it had outstripped Klondike and become the most played game on computers that had Microsoft Windows, largely due the increased challenge it offers over the more luck-based Klondike. Game-play: A game of Spider uses two decks of cards, and the game starts after dealing out 54 cards out in a tableau of ten piles. Like Klondike, the aim is to get cards of the same suit in order from Ace through King, but in this case there are no foundations. Columns of cards remain in the tableau until you line up a whole column of a suit in order, descending from King down through Ace, at which point they are removed from the game. Cards can be moved within the tableau in a somewhat similar fashion to Klondike, but whenever you need fresh cards, the 50 cards remaining in the stock are dealt out 10 at a time across the entire tableau. Variations: In the standard form of the game, which is the hardest way to play, you play with all four suits, and while descending columns of alternating colours can be built, you can only move a stack if they are all of the same suit. This is generally considered the more Advanced form of the game, while an Intermediate form of Spider uses two suits and makes the gameplay easier by only using Spades and Hearts. The one suit game only uses cards from a single suit, and can be considered the beginner version, and serve as an excellent introduction to Spider. Officially all spaces in the tableau must be filled before dealing from the stock, but a more relaxed form of the game is possible by removing this requirement. My thoughts: Unlike Klondike, in Spider all the building happens within the tableau, so that immediately gives it a different feel. Winning Spider, especially in its standard form, can prove quite a challenge. But it’s also one of the best solitaire games in view of the analysis and skill it allows for. New players should begin with one suit Spider, and you can always progress to the more difficult and strategic versions later. Single suit Spider is easily winnable most of the time, and is a more relaxing way to play. But even an easier game of Spider will take two or three times as long as a game of Klondike. While taking longer to play, it gives more room for skill and thoughtful play, and comes with the reward of increased chances of completing the game successfully. Microsoft’s versions of Spider incorporated a scoring system, so that players could use “undo” in order to discover hidden cards and use this to determine their choices, but with a small point penalty.
Related games: Given the popularity and success of Spider, many other solitaire games exist that take over its basic concept, such as Mrs Mop, which has all the cards dealt face-up at the outset, and BeetleTarantula and Black Widow both make Spider easier by allowing you to move sequences in the tableau that are of the same colour (Tarantula), or of any colour (Black Widow). Spiderette is a single-deck version of Spider, and uses just seven columns Instead of ten, which are dealt out in a triangular style much like Klondike. Like the standard game, the way the cards are dealt can play a big role in whether or not a particular deal is solvable. Other common one-deck Spider games include Will o’ the Wisp (which has a 7×3 tableau) and Simple Simon. Special mention should be made of the popular game Scorpion, which allows stacks to be moved within the tableau even if they aren’t arranged in order, in the style of games like Yukon. It’s not easy to win, however, and the Wasp variation increases your chances significantly by allowing any card or stack to be placed in an empty space in the tableau, not just Kings. Three Blind Mice is another favourite Scorpion variant, and uses a 10×5 tableau.

FreeCell

OverviewFreeCell emerged out of relative obscurity in 1995 as a result of its inclusion in Microsoft Windows 95. Even though it was created by Paul Alfille already as early as 1978, it was only when it was brought into the public eye with the help of Windows, that it quickly became an addictive pastime for many, and gained a loyal following. Just a few years later it was included along with Minesweeper in the chapter “Computer and Online Games” of the published version of Hoyle’s Rules of Games. Fan websites were even created for it with information about the different deals, and strategies. Game-play: At the start of the game, a single deck is dealt face up into eight columns. There are four foundation piles, and as in most solitaire games, the goal is to build cards from each suit in ascending sequence from Ace through King. But in addition to these foundation piles, there are four storage cells that can be used to temporarily store a card from the bottom of any column, and that’s where the real fun of FreeCell lies. Cards in the tableau are arranged down in alternating colours, and such sequences can be moved between columns – but only with the help of available cells – while a space created in the tableau can be filled with any card. Variations: FreeCell has inspired many variants and related game, which are too many to list. Several of these are true to the basic concept, but simply increase the number of cards in the game. For example, there is also a two-deck version called FreeCell Duplex. There is also a version with three decks and one with four decks. My thoughts: FreeCell has the distinction of being a solitaire card game that lends itself particularly well to a digital implementation. In the Windows version, each unique deal was assigned a different number, nearly all of which were solvable, and people could use this number to attempt the same deal as other players. The computer could also calculate which moves were possible and which were not. While later versions came with over a million unique deals, the original Microsoft FreeCell supported 32,000 numbered deals, dubbed as the “Microsoft 32,000”. In the hey-day of FreeCell in the mid 1990s, a crowdsourced project assigned all these deals to different people, successfully completing all but one of them. Given that all the cards are visible at the start of the game, FreeCell is an open game and you have perfect information to work with from the outset, so there are no surprises awaiting you. Winning requires sheer skill, and there is very little luck.
Related games: FreeCell has among its ancestors Eight Off and Baker’s Game. In both games you build down in the same suit instead of in alternating colours. Eight Off gives players the added advantage of having more storage cells to use. It was the novel use of alternating colours that helped make FreeCell a big success, but these two predecessors are also very good. Given its tremendous popularity, FreeCell has inspired many other games of its kind, many with small twists to the setup or rules. One popular take on this style of the game include Art Cabral’s excellent Seahaven Towers, which has a different starting layout. Also highly recommended is David Parlett’s Penguin, which has seven reserve cells, and gives you three of your starting foundation cards but buries the fourth one at the bottom of the first column in the tableau; this is the “penguin” that you must free.

Conclusion

The above three solitaire games can all be described as builder-type games, and there are many other builder-type solitaire games that have been inspired by them or are related to them. The most popular ones besides the trilogy covered here include: Baker’s Dozen, Beleaguered Castle, Canfield, Forty Thieves, La Belle Lucie (Lovely Lucy), Scorpion, and Yukon. Each of these games is in turn a representative of its own family of games that provides variations of the same theme. So it’s worth trying each of these other titles too, to determine which ones you especially enjoy playing, and then exploring further within each family. But despite the tremendous diversity, these three reign supreme: Klondike, Spider, and FreeCell. Nearly everyone who has had a Microsoft Windows operating system on their computer at some point in their life will be familiar with one or all of these three solitaire games. This is particularly going to be true of those who were the early adopters of personal computers in homes and offices. Those who found themselves behind an office computer in the 1990s, lived in an era when video games weren’t nearly as advanced, impressive, or varied as what they were today. This was a time when social media didn’t yet exist, and when the world wide web consisted largely of text based websites that were accessed with slow dial up modems. In this environment, solitaire was the ideal companion for a lonely and boring day behind the computer, and a welcome distraction. The positive reception of Klondike, Spider, and FreeCell by this audience, has ensured that these three brands of solitaire will continue to have an enduring legacy, far beyond what even Microsoft ever imagined when first making them our friends. Almost 30 years on, these solitaire games have already stood the test of time, and will undoubtedly continue to be enjoyed by future generations. Where to play them? Head to Solitaired.com and try a game of KlondikeSpider, or FreeCell right now!
About the writer: EndersGame is a well-known reviewer of board games and playing cards. He loves card games, card magic, and collecting playing cards. ● Official Shuffled Ink website: ShuffledInk ● Make Your Own Custom Playing Cards at: ShuffledInk

WHAT YOU SHOULD KNOW ABOUT SOLITAIRE CARD GAMES

solitaire game playing with custom cards I love games. And I love playing cards. So it won’t come as a surprise that I also love playing traditional card games. These can be a great way to spend time with family and friends, in a relaxed and casual setting. Especially if you own a custom deck of playing cards, it can be a wonderful way to enjoy the artwork and graphic design of a lovely deck at the same time – especially one that you’ve printed yourself with Shuffled Ink! But what if nobody else is around, or when you’re looking to kill some time when you’re on your own? That’s where solitaire card games come to the rescue. Especially in times of quarantine, solitaire card games are a great activity to enjoy, whether on the screen or with an actual deck. We all have moments where we’re alone and need something to keep us amused, and solitaire card games can provide hours of enjoyment. And they’ll provide something for all kinds of moments, with some coming down to pure luck, while many excellent ones require genuine skill, and can be a very rewarding challenge to play. There are plenty of other reasons to enjoy solitaire games with a traditional deck of cards today, especially in view of the ease in which you can play them, such as a good online site where you can play them for free on your web browser. This makes them easier to learn and play than ever before. Especially given the incredible variety of solitaire card games in existence, it also allows you to explore a wide range of different games with leisure. Solitaire cards games are a great way to fill time, and you can play as long or short as you like. And they can be as relaxing as you like, or as challenging as you like. They’re certainly incredibly satisfying, and even rather addictive. So let’s learn a thing or two more about them, and whet your appetite to give them a go yourself!

When Did Solitaire Games Start?

As it turns out, playing solitaire games with a traditional deck of playing cards places us in a fine tradition with a long history – long before they ever came to your personal computer – because people have been enjoying them for over two hundred years already. Germany is a likely place of their origin, and there’s a recorded mention of them already in the late 18th century. But their popularity especially bloomed in France in the early 19th century, and that’s when some of the best solitaire games were devised. It is also in these French roots that the alternative name “patience” appears to originate, along with other common solitaire terms like “tableau”. From France they eventually spread to English speaking countries, much like playing cards themselves did centuries before, and eventually solitaire card games became a popular international phenomenon enjoyed around the world. Even Napoleon is said to have whiled away many hours playing solitaire while in exile on St Helena. When you’re playing a solitaire card game today, you’re sharing in activity that has been enjoyed by many generations before you, and many of the great solitaire card games available are time tested and proven classics. But while solitaire card games have been around for a long time, the development of the personal computer was a real catalyst in popularizing them with modern audiences. Microsoft Windows has long had the practice of distributing a game of Solitaire with their operating systems, much to the relief of bored sales assistants and office workers around the globe. That single handedly turned solitaire one of the world’s most popular activities to do on a computer. Ever since the release of Windows 3.0 in 1990, Klondike Solitaire has been a staple on most personal computers, and it has now given hours of amusement to billions of people around the world for three decades. Countless people still turn to it for their quick five minute fix, which will of course be repeated many times over! Today Microsoft’s solitaire package has grown to include Spider, FreeCell, Pyramid, and TriPeaks, making these the most familiar forms of the game for the average person. Besides computer software, today there are also many websites where you can play a variety of different solitaire games online. Digital implementations like this allow us to play solitaire more quickly and easily, without all the hassles of set-up, shuffling, dealing, and moving columns of actual cards, making it even easier to fill a few spare moments. Besides simplifying the book-keeping elements of the game, they’ve also enabled versions of the game to be played that would be more difficult to do in person, like one suit Spider, where multiple sets of the same suit are used. The result of the digital revolution means that solitaire card games are booming like never before, and even people who don’t even own a physical deck of cards can spend countless hours enjoying different forms of these classic games. With a long history steeped in tradition, the computer age has injected solitaire card games with new energy and new possibilities, and there’s never been a better time to explore what these games have to offer.

How do Solitaire Games Work?

There are an incredible amount of different solitaire games in existence, and they comprise an enormous family of games in their own right. But many of them do follow a somewhat similar pattern. This usually involves laying out cards on a tableau or layout, with the goal of moving them to foundations, where you build up each suit in sequence from Ace through King. This is accomplished with the help of turning up undealt cards from the stock, and by building and transferring columns of cards within the tableau that match in value, suit, or colour. That’s a game of solitaire in a nutshell. But these games do have their own unique terminology, and this can best be understood by explaining how a typical game works, so let’s dive into a little more detail. First you create an initial array of cards by dealing them in an initial tableau as prescribed by the rules of that particular game. In some games the cards dealt to the tableau are all face-up, creating an open game. In a closed game some cards are dealt face-down, so you have incomplete information at the start of the game. These cards only become revealed when cards blocking them have been moved, making them available to be turned face up or moved. Face-up cards in the tableau are usually placed in an overlapping configuration or cascade, so that you can see their indices, and so you can plan accordingly. Depending on the game, the arrangement can be in overlapping rows, or overlapping columns. Your primary aim is to get cards onto the foundations, which in most solitaire games must begin with an Ace. Once you’ve placed an Ace, you can build up that foundation by placing further cards from that suit in sequential order. Your ultimate objective is to successfully build all the cards onto these foundations, in which case you have won the game. In solitaire card games, the standard sequence goes from Ace as the lowest ranked card to King as the highest ranked card. Usually you can only build from Ace through King, but some variations allow wrapping of a sequence so that an Ace can continue from a King, which is also called building around the corner. To achieve the goal of playing all the cards to the foundations, you must manipulate the cards within the tableau, in order to get access to the cards you need, and to uncover face-down cards. This happens by transferring face-up cards, either individually or in columns, from different areas of the tableau, assuming these cards are free to be moved and are not blocked by others on top of them. Building cards in this way usually happens in ascending or descending order of rank, and is a key element of good game-play. Usually if the aim is to build up cards in ascending sequence to the foundations, then cards in the tableau may be built down in descending sequence, often in alternating colour. If you create a vacancy in the tableau by removing all the cards of a pile there, you can strategically use this space to manipulate the tableau to your advantage by starting a new column of cards there. Often the entire deck isn’t dealt out at the start of game, and the rest of the cards are considered the stock, which you bring into play by dealing them face-up into a separate pile called the waste (sometimes called talon, although confusingly in modern usage this term is often used instead to refer to the stock). These are often dealt one at a time, but in some games, like the extremely popular Klondike, there are variations where you deal them three at a time. In some variations you can only go through the stock once, while other solitaire games may allow a certain number of redeals, or even an unlimited number. Not all games of solitaire can be successfully completed, but this is not necessarily the fault of the player. Sometimes a random deal will be theoretically unsolvable, and part of the challenge and fun of solitaire is to see whether or not you can achieve a win with a hand that you’ve been dealt. But you can’t just blame the deal, because poor choices can lose a game in which you might have achieved a much better result with optimal play. You definitely learn to improve your play, and strategic choices will usually be rewarded!

Resources for Playing Solitaire

How to learn Most solitaire card games are easy to learn, and you’ll find plenty of places online that provide lengthy lists of the different solitaire card games that exist, along with rules for each. As always, a good place to start your journey is Wikipedia, which has a page offering a list of common favourites. There are many websites set up by dedicated solitaire enthusiasts, some of whom have created software to help play the game on your mobile device or personal computer. These software programs typically go far beyond the two or three versions that Microsoft Windows has available, and offer you one hundred or more different ways to play. Many of these also serve as a resource, like BVS Solitaire Collection, and besides the software they have created for Windows, Mac, and iOS, they also host comprehensive rules. The Solitaire Game Rules page will help teach you Klondike, the most well known solitaire game, and introduce some variations. In former times, the only way to learn how to play solitaire was by having the good fortune to be taught it in person by someone you know, or by wading your way through a pile of written words in a book. I remember trying that latter method as a teenager, and often giving up in frustration, as I tried to make sense of the words and turn them into an arrangement of cards on the table, as part of an unsuccessful attempt to figure out the rules. Nowadays it is so much easier to learn how to play solitaire, by simply playing it with a digital implementation that automatically enforces the rules and teaches you how to play. This makes it much more realistic to try new forms of solitaire, and I highly recommend this as the best way to learn, and to enjoy playing. Where to play There are several websites that offer solitaire card games, and enable you to play for free straight from your web browser. My personal site of choice recently has been Solitaired, which I can recommend. It has over 250 different solitaire variations, is ad-free, and I’ve found the gameplay smooth and straight-forward. Other sites to try include World Of SolitaireClassic Solitaire, and Solitaire Network, which also offer an extensive number of different solitaire games, supply rules for each, and provide free online play. If you’re looking to explore the wonderful wide world of solitaire games beyond the limited menu provided by Microsoft, another alternative is to get some dedicated software for your personal computer or mobile device. Recommended commercial options for Windows include BVS Solitaire Collection, as well as SolSuite 2020 and Pretty Good Solitaire. The Python Solitaire Game Collection doesn’t have as slick graphics, but it’s completely free, has an extensive collection of games, and there is also a companion Android app that is also free. There are many free apps available for iPad and iPhone, but these tend to be supported by ads, which can become a little annoying. Of the free apps available, I’ve had good success with Solebon Solitaire (Solebon), Solitaire City (Digital Smoke), Full Deck Solitaire (GRL Games), Solitaire Suite (Rikki Games), and 250+ Solitaires (Alxanosoft), all of which get you started with a very strong selection of the most popular solitaire games. The commercially produced apps tend to offer more games or polished features, and I suggest the following as the better ones: BVS Solitaire Collection (BVS Development), Solebon Pro (Solebon), Pretty Good Solitaire (Thomas Warfield), Solitaire Forever II (Solitaire Forever), and Hardwood Solitaire IV (Silver Creek Entertainment). If you’re looking for a smaller collection of favourites to start with, try Solitaire Till Dawn (Semicolon), Astraware Solitaire (Astraware) or Solitaire Deluxe 2 (Mobile Deluxe), all of which are free and offer around a dozen or two popular favourites for free. Naturally once you’re familiar with the rules of a particular solitaire game that you really enjoy, then you can grab your favourite custom deck of playing cards, and use that! There are miniature decks available for this purpose, but I think you’ll get most satisfaction if you play with an attractive poker-sized deck. You will often need a decent amount of space to work with, and I highly recommend playing with a quality deck of playing cards to make your shuffling and dealing more pleasing on both a practical and an aesthetic level. If you need suggestions for a modern high quality deck, I suggest checking out the selection of Theory11 decks at PCD here. What to play It’s important to realize that not all solitaire games are like the classics familiar from Microsoft Windows, such as Klondike and Spider. You should make an effort to explore the diverse range of solitaire games available, and even if you think you don’t like Solitaire card games, it could just because you didn’t like the one or two forms of the game you have tried until now. To get you started in your search, here’s a list of some of the more popular solitaire games, arranged in different categories according to type: ● Adding & Pairing: Golf, Monte Carlo, Pyramid, TriPeaks ● Builders: Baker’s Dozen, Beleaguered Castle, Canfield, Forty Thieves, FreeCell, Klondike, La Belle Lucie (Lovely Lucy), Scorpion, Spider, Yukon ● Non-builders: Accordion, Aces Up, Calculation, Clock Patience, Cribbage Solitaire, Gaps (Montana), Grandfather’s Clock ● Others: Miss Milligan, Osmosis, Sir Tommy, Sultan (Emperor), Windmill I also highly recommend Bowling Solitaire by genius game designer Sid Sackson. It is entirely unlike all the other solitaire games mentioned, but is an incredibly thematic and clever game.
Recommendation So what are you waiting for? There’s never been a better time in history to explore the fun and variety of solitaire card games, especially with the help of a digital assistant who can help teach you some different games and manage the book-keeping and administration elements of the game for you. And especially if you’re stuck at home as a result of quarantine or other restrictions, this might just be the thing you need to help keep you busy and amused. So fire up that solitaire software or website, or whip out a deck of cards, and fill a few minutes with a satisfying challenge! About the writer: EndersGame is a well-known reviewer of board games and playing cards. He loves card games, card magic, and collecting playing cards. This article first appeared on PlayingCardDecks.com here.   ● Official Shuffled Ink website: ShuffledInk ● Make Your Own Custom Playing Cards at: ShuffledInk ● Make Your Own Custom Card Games at: ShuffledInk

ALTERNATIVE USES FOR PLAYING CARDS

ALTERNATIVE USES FOR PLAYING CARDS There are all kinds of reasons why people collect playing cards, and it can even be a hobby in itself. And why not? People collect all kinds of things, so why not playing cards! Especially given the wonderful and creative designs of the high quality custom decks that are being produced in recent years, they do make the perfect collector’s item. But maybe you’ve got a growing collection of custom playing cards, and you’re wondering what else you can do with all those playing cards. Or perhaps you’ve worn out a deck, and it no longer handles well enough for performing with, so it’s ready for retirement – what do you do with it now? It turns out that there’s a whole lot more you can do with a deck of cards than you might think. Here are a baker’s dozen great ways to get some real mileage out of your playing cards. Some are silly, some are creative, and still others are just mundane – but perhaps you’ll find something here that inspires you!

1. Magic

If you have an interest or background in magic, then you already know this, and it may even be the main reason you own a deck of playing cards in the first place! Every kid growing up should learn at least a few good card tricks, and all you need for that is a decent quality deck of cards, and the help of your public library, or of course the internet and youtube. Any set of playing cards will work, but ideally you want cards that handle well.

2. Cardistry

Cardistry has been defined as “the performance art of card flourishing”, although “juggling with playing cards” is an equally apt description. Many readers have probably heard of cardistry before, but for the doubters, I can assure you that it is a real thing, and it even has a Wikipedia page on the subject here! Cardistry is about doing things like fanning and cutting cards in a creative way and with a high level of skill, thereby turning it into a performance art. Instead of doing ordinary cuts and shuffles, expert cardists are able to do one-handed cuts, complicated shuffles, turnovers, tosses, and catches, in a way that is a beauty to watch. You can even buy decks of playing cards that particularly lend themselves well to cardistry. A good example is the Virtoso deck, which was specifically designed for cardistry, and has a real visual appeal when fanned and flourished. Search for “cardistry” on youtube and you’ll find lots of tutorials to get you going with any deck.

3. Card games

There are many wonderful card games that can be played with a deck of cards, including popular traditional favourites like Bridge, Hearts, Spades, Euchre, Rummy, and Cribbage. And if you like the excitement of gambling style games, there’s Poker, Blackjack, and many more. Besides the traditional favourites you might already know, there are many excellent card games, and in most cases you can learn the rules for free online. The best website on games with playing cards is easily Pagat.com here. Some easy games that I highly recommend trying include Knock Out Whist, Blitz, Scopa, and President, while games like Oh Hell give room for more skill. If you need more suggestions for great card games, check out this list of my personal favourites here. There are some great books on the subject too, with David Parlett’s Penguin Book of Card Games being the most comprehensive – it’s a great resource, and will help put those arguments about rules to rest once and for all!

4. Solitaire games

There’s some terrific solitaire games that you can play on your own with a deck of cards, and it can be a good way to pass the time, or even to enjoy your favourite custom deck of cards. Personal computers have popularized solitaire games like Canfield, Klondike, Freecell, and Spider, but there are many other excellent solitaire games out there. A good place to get started is the Wikipedia page on the subject here. If you’re new to this kind of thing and want to begin with something fairly easy, I’d suggest Golf, Pyramid, or Monte Carlo. For something more challenging, try a fan game like La Belle Lucie, or one of its easier variants (e.g. The Fan, Bristol).

5. Artwork

Many crowdfunding projects for playing cards offer an add-on option to purchase an “uncut sheet”. This is a complete printed sheet showing all the cards in a deck prior to them being cut into playing cards. I never really saw the value of this, but a family member recently bought one of these uncut sheets and put it into a glass frame, and it looks absolutely amazing! Or try making your own with your favourite custom deck. Especially with a creative and artistic deck, putting playing cards on display in this way can turn them into beautiful works of art. These works of art make great decorations to hang on the wall, while also giving a tribute to your passion for playing cards and magic.

6. Bookmarks

A deck of playing cards can make a great supply of bookmarks! Especially if it’s a special custom deck with nice artwork, but is a little too worn for continued official use, why not re-purpose the cards and use them as bookmarks? I’ve often done this, and my playing cards have often found themselves doing wonderful service to keep track of which effect I’m working on in my magic books, or even as a handy marker in a fiction novel I’m reading at the beach or beside the pool. Any custom deck will work, but cards with metallic ink or foil backs make especially classy looking bookmarks!

7. House of Cards

Building a house of cards, or a “card tower”, is not as easy as it looks! Also called “card-stacking”, there’s a Wikipedia page here devoted to this subject too. Bryan Berg (USA) created a world record 72 stories in 1992, and since then has kept and broken this and numerous other related records, including the tallest house of cards, and largest house of cards. In 2010 he built a replica of a hotel, which took 44 days and 218,792 cards (more than 4,000 decks) – it weighed over 250kg, and was 3 metres tall and 10.5 metres long. See a video profile about Bryan here. Some googling will help you find some techniques to improve your card stacking abilities.

8. Polyhedrals

George Hart has some great ideas for using playing cards to create complex polyhedral shapes. You can find out more at his website here, which includes full instructions. A great idea for math class perhaps?

9. Impossible Bottles

Put a deck of cards into a bottle! Wait a moment, you say, that’s impossible! Well, isn’t that why they call it an impossible bottle?! But there are ways to do this, although you may have to dig a little to find the secret. Some Kickstarters offer these as add-on options for purchase with a new deck of cards. Jamie Grant is a well known creator of these, and his impossible bottles typically cost $100-200. So unless you’re really keen, perhaps this is something to the experts. I’m certain there’s only one way to get something into a glass bottle, and that’s through the neck, and it’s a very time-consuming, difficult, and near-impossible job. I know someone who makes these as a hobby, and they are impressive and mystifying to see firsthand, but they do require a lot of effort to create.

10. Card Throwing

Have you ever tried throwing a card? It’s much harder than it sounds, but there are techniques you can learn to throw playing cards long distances and at high speeds. It’s not that difficult to learn the proper grip and method for throwing a card. To get some idea of the basics, head to Wikipedia again here. If you get real good, maybe you can start competing with Rick Smith Jr, who is the world record holder for throwing a playing card 216 feet and 4 inches at a top speed of 92 miles per hour. Seriously! When you’re as good as him, you actually can slice fruit with a playing card! There are several instructional DVDs available that will teach you how to do this kind of thing, but for now you can check out Rick Smith Jr’s tutorial on youtube here. But even if you aren’t ready to start destroying fruit, it’s a lot of fun to try, so I definitely recommend giving card throwing a shot! You can even buy special cards designed for the purpose, like the Banshees deck, which add a “sonic scream” when the cards whip through the air.

11. Fortune telling

One of the oldest forms of fortune-telling is called cartomancy, and uses playing cards. Personally I don’t give it any more credibility than reading palms, tea-leaves, stomach rumbles, or cloud shapes, but it certainly uses playing cards. Many specialty Tarot and Oracle decks exist. But cartomancy can also be done with a standard deck of 52 cards and Jokers as well. While any deck will work, some decks like the KADAR Fortune Playing Cards are especially geared to this purpose, and they work great for magic too.

12. Bicycle Noisemaker

How do you make a bicycle sound like a motorbike? By affixing a playing card to your bike frame with a peg, and having the card flap loudly on the spokes as the wheel turns. Using playing cards to soup up bikes and make them sound like an engine is something that kids have been doing for years – certainly I did it many times in my childhood! Nowadays you can even buy an official product (Turbospoke Classic) to do this. But using a playing card works just as great for kids today as it always has! If you need help figuring out how to do this, head to Instructables here for directions.

13. Emergency Kit

When you’re really stuck, you never know how a playing card might come in handy. Do you have a wobbly table that needs levelling out due to an uneven table leg? Playing cards are perfect to use when you need just a few layers underneath that one table leg to get things straight. Has that steak dinner left something between your teeth at a fancy restaurant? In a pinch, you could even use a playing card as a toothpick, and while it wouldn’t be my first choice for re-purposing a deck of cards, in an emergency it might work! Playing cards to the rescue!
Finally, let’s conclude on another magical note. Some tricks and moves can be brutal on playing cards, and even destroy them. And yet as always, you need to be able to practice these tricks before you’re ready to perform them in public. An old deck of cards is perfect to use for this purpose. Many magicians will put their old decks to good use by “destroying” them as part of their magic practice. The “Mercury Card Fold” and routines involving a “Torn and Restored Card” are just waiting for your old playing cards! Isn’t it great to know that playing cards have such a variety of uses?! So next time someone challenges you about the amount of decks of cards you own, point them to this list. Meanwhile, happy playing with your playing cards! About the writer: EndersGame is a well-known reviewer of board games and playing cards. He loves card games, card magic, and collecting playing cards. This article first appeared on PlayingCardDecks.com here.   ● Official Shuffled Ink website: ShuffledInk ● Make Your Own Custom Playing Cards at: ShuffledInk ● Make Your Own Custom Card Games at: ShuffledInk

NOVELS ABOUT PLAYING CARDS: THE SOLITAIRE MYSTERY

the solitaire mystery novel

The Solitaire Mystery by Jostein Gaarder

Playing cards have occupied an important role in our culture for hundreds of years. Their significance is in the first place connected to their primary use as as tool for playing card games, which is the primary factor that popularized them rapidly and led to their spread throughout Europe in the 15th century. Even today card games are one of the main ways that playing cards are enjoyed, especially in a social and casual context in the home. But playing cards shouldn’t just be associated with games for children, because they have come to mean much more than that, and have wormed their way into many aspects of human life and existence. There are many people who make their livelihood with a deck of playing cards in their hand, like casino workers and card magicians. In our modern era, Poker gets regular air time on TV sport channels. Gambling games have been popular for centuries, fueling lives of luxury as well as spawning lives of crime, and many a fortune has been lost or won over the turn of a playing card. Playing cards are also closely associated with fortune telling and sometimes even the supernatural. As a result of all this, playing cards have become firmly embedded in our culture and way of life. So it comes as no surprise that playing cards have influenced our English language. Common expressions like “lost in the shuffle”, “have an ace up your sleeve”, “follow suit” and many others all owe their origin to playing cards (read more about this in my article The Impact of Playing Cards on the English language). But playing cards also have established a presence in many art forms. Many paintings and works of art depict people holding cards or playing card games. Many a song has been written about poker, gambling, and even about specific playing cards, or used them as metaphors for romance and for love gained or lost.
Given how entrenched card games and playing cards have become in our lives, we can also expect them to appear in another form of art: the novel. And sure enough, there are some fine books where playing cards aren’t just a prop or part of the supporting cast, but are one of chief elements. Perhaps the most well known example of this is Alice in Wonderland by Lewis Carroll. But in this article, we’ll introduce you to a much lesser known and yet superb example of a clever novel that features playing cards as central characters. In my previous article I considered playing cards about novels, so now it’s time to look at a novel about playing cards, with reference to Jostein Gaarder’s clever book, The Solitaire Mystery.

The Book

Jostein Gaarder first caught my attention with his award-winning novel Sophie’s World, which was an international best-seller, with millions of copies sold around the world, in multiple languages. That story is geared to young adults, and promises to provide an overview of the history of philosophy in the form of a novel. It received high praise for what it achieves, although it has its share of critics as well. In fact, I’ll let you in a personal secret with this honest confession: I really wanted to like this book, but personally I found it rather tough going and struggled to finish it. It didn’t quite live up to what I’d hoped for, because I found it too dry, and it read more like a philosophy text-book than a story. But it did confirm the respected credentials of the author as a credible voice on the subject of philosophy. And I’m always prepared to give someone a second chance. So when I discovered the book The Solitaire Mystery by the same author, his name was already familiar to me. Perhaps more importantly, the artwork on the front cover of the copy I came across immediately caught my attention. “Solitaire, as in the card game? Playing cards on the cover?” As a playing card enthusiast, I was instantly intrigued by the title, the artwork, the concept, and the blurb on the back. Fortunately, unlike its more well-known sibling Sophie’s World, this book is much less didactic and dry. Instead, it is a convincing and entertaining story that is actually readable, rather than being pure philosophy. Best of all, it’s brilliant because of how the entire story is structured around a deck of playing cards, and how they are a central feature of this book. If you are a playing card enthusiast, you will almost certainly will love this novel, and you should definitely check it out. Let me share some more about it to whet your appetite.

The Story

The main story describes a twelve year boy, Hans Thomas, and his father, who are on a trip to Greece (the homeland of philosophy) on a quest to find the boy’s mother. In the process Hans Thomas finds a book, which is described in the story as “the sticky bun book”, because he literally finds it inside a `sticky bun’ given to him by an old baker. We now get large excerpts from the sticky-bun book, which tells the story of another baker long ago, who was shipwrecked on an island, and where an entire deck of playing cards comes to life as real characters. Together with the old story-teller from the sticky-bun book, we meet a host of playing card characters, and find ourselves immersed in their magical world. There are several intertwined stories with characters from different times, and slowly their connections become apparent – hence the accurate description of the book as a “mystery”, as we slowly get to unpuzzle how the characters are connected. Fortunately Gaarder has structured the novel in a way that we don’t easily get confused about who is who. The idea of playing cards coming to life may remind you somewhat like Lewis Carroll’s Alice in Wonderland, but this is actually much more clever. Gaarder uses the concept of playing cards that have come to life to raise many philosophical questions about reality and the purpose of our lives here on planet earth. Because the playing cards start off purely in the mind of the old baker, who amuses himself after being shipwrecked on an island. He first plays solitaire with real cards, but when these disintegrate, he makes it a mental exercise, and imagines the playing cards as real people. But when his imagination brings them into the world around him, are they actually real or not? Hans concludes about the sticky bun book: “I had read about the world’s greatest card trick ever. To conjure up a whole pack of cards would be pretty impressive in itself, but to turn all fifty-two playing cards into real people bursting with life was magic on a totally different level.” (p.158) The philosophy never gets too heavy, because it remains a good story first of all. Yet Gaarder uses his story to raise philosophical questions, without having these weigh so heavily that the story itself bogs down. You’ll learn about things like the Socrates and the Delphic Oracle, and you’ll also learn that the most important part of wisdom is to ask questions. This novel encourages us to be “Jokers” who think seriously about our place on the planet, and consider the important questions of life such as: Who are you? and Where do we come from? But there’s much more to the playing card component of this novel: the book is divided into 53 chapters, each one named after a different playing card, including one for the Joker, who is a key character in the story. So chapter 1 is entitled “Ace of Spades”, chapter 2 is entitled “Two of Spades”, and so on. The patterns and relationships of the playing cards within a deck becomes an important structural and thematic device. There are also sections of the story that deal with the remarkable way how how a deck corresponds to a calendar, with 52 cards corresponding to the weeks of a year, and various many other patterns that can be found within a deck. Hans Thomas’ father is even a collector of playing cards! As you can see, there is an enormous amount of content that the playing card enthusiast will pick up on and appreciate!

Collecting Playing Cards

To whet your appetite to seek out this book, I’ve collected some of my favourite excerpts for your reading pleasure, which relate specifically to playing cards. (NB: If necessary, you can click on the images to see these excerpts in larger size). Let’s start with a delightful passage where Hans Thomas describes his father’s own hobby: he collects playing cards, specifically Jokers. “Lots of people collect different things like stones, coins, stamps, and butterflies. Dad also had a passion for collecting. He collected Jokers.” (p.62) I’ll let Gaarder tell the rest of this story:
Much of this will strike a chord with collectors! There certainly are people who do this in the real world. In fact the current world record holder is Tony De Santis of Italy who has 8,520 different ones (see another of my articles for more such world records). But its not just his Dad who collects cards, but so does Hans Thomas: “There was an unwritten law; when Dad bought a pack of cards, he kept the Joker – never more than one – and gave the rest of the cards to me … In this way, I’d collected nearly a hundred packs of cards.” The passage continues by hinting at the significance of the Joker, and also shares how Hans Thomas’ father acts in compassion by often giving away the rest of the decks for other children to enjoy.

The Deck as a Calendar of 52 Weeks

There is also a fantastic section about how playing cards represent an entire calendar of 52 weeks, and four seasons. I’ve covered this previously in my article Interesting Facts About Playing Cards, and it was a delight to see a novel explain this at length! “The cards also came to play an important part in the calendar we follow here on the island … The year has fifty-two weeks, so each week is represented by one of the cards in the pack.” (p.194)
Hans Thomas, it turns out, was born on February 29th in a leap year, which means he was born on a Joker Day. But the connections between the calendar and a deck of cards run even deeper than that. “Every week has its own card, every month has its own number from ace to king, and every season has one of the four suits. You should take out a patent for that, Hans Thomas. As far as I know, to this day a proper bridge-calendar hasn’t been invented.

The Deck as a Calendar of 365 Days

And what about the little known fact that the values of an entire deck add up exactly to 364 – plus one for the Joker making 365 – exactly equal to the days of the year? There’s a great section that covers that, and it all has importance for the plot and the structure of the book. Hans Thomas’ father explains: “If you add all the symbols in a suit together, he continued, you get ninety-one. Ace is one, king is thirteen, queen is twelve – and so on. Yes, you definitely get ninety-one.” (p.201) And for four suits this means a total of 364: “Exactly! There are 364 symbols in a pack of cards – plus the Joker. But then there are some years which have two Joker Days. Maybe that’s why there are two Jokers in a pack, Hans Thomas. This can’t be coincidence.

Solitare

In keeping with the title of the book, and the theme, the closing pages of the book even provide instructions about how to play the classic Solitaire game.

A Philosophy of Life

After reading this story, you’ll never look at a deck of playing cards in the same way, and you’ll imagine each playing card as a character. And hopefully you’ll never look at life in the same way either either. “It was a mystery to me how people on earth could simply roam around the world without asking questions, over and over again, about who they were and where they came from. How could life on this planet be something you either turned your back on or took for granted?” (p.136) The mystery of the playing cards challenges us to think about our lives, just as it challenged Hans Thomas. “It was strange that we human beings are so clever in so many ways – we explore space and the composition of atoms – but we don’t have a better understanding of what we are.” (p.141) The final sentence in the book leaves us with this excellent thought: “I am positive there is still a Joker roaming around the world … He will look deep into our eyes and ask, Who are you? Where do we come from?” (p.319)

Other Novels

Are there more examples of novels that strongly feature playing cards? There are certainly plenty of stories that revolve around poker or gambling (Oscar and Lucinda by Peter Carey), bridge (Cards on the Table by Agatha Christie), card games (Hearts in Atlantis by Stephen King) or around performers of card magic (Bluff by Michael Kardos), but that’s not quite what we have in mind. Nor are books about Tarot cards (Last Call by Tim Powers), although these lend themselves well to stories about the supernatural. Perhaps the most obvious example of another novel about playing cards is Lewis Carroll’s Alice in Wonderland, which I will cover in my next article. It’s a whimsical story in a surreal setting where playing cards are also depicted as characters. This classic book has also inspired other novels which build on Lewis Carroll’s playing card characters, such as Heartless by Marissa Meyer, which is effectively a prequel to Alice in Wonderland, and tells the story about the Queen of Hearts as a single girl who is pursued by the unmarried King of Hearts, and who finds herself secretly in love with the mysterious court Joker named Jest. Jostein Gaarder’s The Solitaire Mystery is a fine work, that shows how important playing cards have become to us. They aren’t just part of our lives, but we can even use them to make us reflect about what life is really about.
About the writer: EndersGame is a well-known reviewer of board games and playing cards. He loves card games, card magic, and collecting playing cards. This article first appeared on PlayingCardDecks.com here.   ● Official Shuffled Ink website: ShuffledInk ● Make Your Own Custom Playing Cards at: ShuffledInk ● Make Your Own Custom Card Games at: ShuffledInk