Category: game night

DIFFERENT USES FOR PLAYING CARDS IN PREVIOUS CENTURIES- PART II

DIFFERENT USES FOR PLAYING CARDS IN PREVIOUS CENTURIES- PART II

This article is the next installment of a two-part series about how playing cards were used in different ways in previous centuries. Before our modern deck obtained its traditional look, playing card decks were often highly customized, and used for a variety of different purposes. The previous article covered how playing cards were used in more typical ways: for playing card games, for art, and for education. But the past has also witnessed playing cards being commonly used for other purposes, like the ones described here.

For Fortune Telling

Fortune telling, or cartomancy, has a long history and association with playing cards. While a traditional deck is rarely used for fortune telling today, the connection between playing cards and cartomancy continues, even though playing cards were used for playing games long before they were ever used for fortune telling. Especially in some cultures, there continues to be a close relationship between cards and fortune telling, which is why in the popular mind gypsies are associated with fortune telling cards.

Despite what some people think, the origin of our modern deck does not lie in the fortune telling Tarot deck. Tarot cards appear to have been a separate and later development from a standard deck of playing cards, and rather than pre-date the traditional deck, the 78 card Tarot deck actually came a century or two later. In fact, historical evidence suggests that the additional 22 cards common to a Tarot deck originated as trump cards for more advanced games, and at some point the addition of these cards to a standard deck led to a larger Tarot deck. This was first used for more complex trick-taking games, but later began to develop a life of its own in the hands of cartomancers and occultists.

The rise of divination eventually did see the use of playing cards for fortune telling and cartomancy, and the earliest known fortune-telling deck is by John Lenthall and dates from around the late 1600s. While the legitimacy of fortune telling will be dismissed by most modern secularists today, it cannot denied that it has made an important contribution to the history of playing cards and also had an impact on its artwork. This is particularly the case with the larger Tarot deck, which soon became a tool of choice for cartomancers, and is still commonly used as such today. Many Tarot decks were created with all the cards having colourful images that depicted all manner of disasters or good fortune. Many different Tarot decks exist, and these often feature wonderful artwork, and continue to be popular with collectors worldwide.

For Magic

As we’ve seen already, playing cards were first used only by the aristocracy that could afford them, and it was only with the arrival of mass production that playing cards found themselves in the hands of the general public. Along with this welcome development came a less welcome one: gambling. Gambling soon became a real problem, especially because this is what the lower class chiefly engaged in when playing card games. It’s for this reason that the church frequently and strongly denounced card playing. And along with gambling came another dark activity: cheating.

But what about if cheating techniques are used to create illusions which are designed purely to amuse and entertain? That’s effectively what magic is all about, and so playing cards became an obvious tool for magicians to use, using similar techniques used by crooked gamblers. Magic as a performing art has a much longer history, of course, and sleight of hand existed long before playing cards, whether it was intended to cheat or to entertain. But playing cards did lend themselves very naturally to magicians looking for ways to create illusions, especially because they were a familiar item for the masses who used them for playing card games.

18th century Italian magician Giovanni Giuseppe Pinetti is often credited as being a pioneer that paved the way for playing card magic. His charismatic popularity made him a popular entertainer, and he was one of the very first to include card tricks in his official theater performances, and he even entertained royalty. Prior to this, the only place you could expect to see card magic was on the streets or in private rooms, and it didn’t have any real respect or credibility. Many famous magicians followed in Pinetti’s footsteps, such as the 19th century icons Robert-Houdin and Hofzinser, the latter being considered by some to be a father of card magic. From this time onwards, magicians began to include card tricks in their repertoire more and more, and card magic became a growing art form. Names like Dai Vernon, Charles Bertram, and Erdnase, are well known to magicians today, but these magicians played an important role in popularizing and shaping card magic as we know it.

Today we are building on the work of these pioneers, and magic with playing cards is often one of the places that beginners now start their journey in magic. Almost everyone has a deck of cards and is familiar with them, so they are an ideal starting point, requiring no real investment. Magicians tend to use cards extensively for practicing and performing, and the production of playing cards for working magicians represents one of the biggest shares of the playing card market in our modern era.

For Souvenirs

Playing cards have long served as an ideal souvenir, particularly when each individual card is used for a different picture. This turns a deck of cards into a mini photo album of 50+ individual works, making it perfect for depicting places or events. Souvenir decks started emerging in the 1890s, coinciding with the growing popularity of photography, which was at that time a very expensive undertaking. In contrast, a deck of souvenir playing cards allowed you to own a mini photo album of an exotic place or country you visited at a relatively low cost.

Special events have long provided a rich source of material for playing card artwork as well. Notable events such as various wars led to the production of commemorative decks of playing cards, to serve as memorials of the Napoleonic Wars, American Civil War, and many others. Royal occasions and other special state events have been commemorated in a similar fashion. Royal coronations and weddings have often featured on playing cards; so too anniversary celebrations of important discoveries or conquests.

Current events have also been a catalyst for new decks of playing cards, the First World War being a prime example. Some of these decks were used for the purposes of propaganda, with decks in Germany printing court cards that gave places of honour to the Kaiser and other leaders, while war scenes were depicted on other cards. Meanwhile playing cards reflecting Allied sentiments were produced in the United States, some featuring court cards depicting generals, officers, and other ranks. During the Second World War, a pro Allied deck produced by Van Mierle Proost included Churchill, Roosevelt, Stalin, and de Gaulle as Kings, while the Aces had outlines of Big Ben, the Statue of Liberty, the Eiffel Tower, and the Kremlin.

But souvenir decks aren’t limited to events, with many decks created that depict colourful images of towns, countries, and cultures, geared to serve the tourist industry in particular. This, too, doesn’t exhaust the potential, since playing cards can depict almost any hobby or interest under the sun, and so we have seen the production of playing cards with images of anything from house-cats to antique furniture. Decks have been created to commemorate all kinds of unique interests, from ancient mythology to modern bull-fighting. A good example of this is a deck that was produced to honour the medical profession, featuring doctors, nurses, chemists, and research workers in hospital gowns, along with the expected equipment of stethoscopes and medicines.

The scope of souvenir and hobby decks is limited only by the imagination of the creators. Today’s custom playing card industry continues to benefit from this, and decks that celebrate popular films, celebrities, or sports, have a ready market. And virtually anywhere you travel, you’re bound to find a deck of cards with pictures that you can take home as a souvenir of the place you’ve visited.

Other Uses

This list by no means exhausts the many ways that playing cards have been used. For example, an important secondary usage of playing cards in previous centuries was as a source of writing paper. Early playing cards didn’t have artwork on the card backs, and were simply blank on the reverse side. Given that paper was often expensive to produce, this made a deck of playing cards a valuable source of paper. Individual cards became a very handy resource, and could be used for writing notes or lists, and were even used more formally as invitations, calling cards, coupons, or as a record of financial transactions, debts, or currency.

Playing cards no longer have blank card backs, so that particular secondary use has all but vanished. But today we are seeing new uses for playing cards emerge, the most notable one being for card flourishing. Cardistry is a thriving industry, and since cardists tend to wear out their decks even faster than magicians, and because of the importance of visual aesthetics, there’s a growing demand for colourful and creative designs.

The Standard Deck Today

Our historical overview demonstrates that playing cards have been used for a variety of uses across the ages besides playing cards, and so it comes as no surprise that in the past there has never really been a “standard” deck as we often imagine it today. Customized decks have existed for centuries, and there are many fine examples of playing cards created especially for the purpose or art or education. This means that the typical Bicycle style card deck as we usually think of it is in reality by no means “standard”.

Even today there’s actually a great variety of different types of decks used around the world, not just in terms of style, but also in size. Most of these are localized in their usage, but you will find places where 32 card decks are very common, or 48 card decks, and even 100+ card decks. In many cases, the size of the deck is closely connected with games that are popular in a specific region, and these games can’t even be played with a deck of a different size.

And not only is the size of a deck non-standard, but so is the artwork. Given the multiple uses for playing cards across the centuries, it was inevitable that there would be a diversity of artwork and styles. In that respect the modern custom playing card industry is hardly new, and customized playing cards have existed for centuries.

Yet despite all this rich variation throughout the history of playing cards, there does remain a commonly accepted “standard” for playing cards today. This standard is primarily based on the French suits that swept Europe and spread across the globe in previous centuries. Today’s court cards largely go back to printer Thomas de la Rue of London. Mr de la Rue was granted a patent for printing playing cards by letterpress and lithography in 1832, and subsequently took control of the playing card market due to his enormous success. With prices and taxes dropping, his production and sales increased significantly. Smaller designers that produced custom decks simply could not compete with him, and slowly disappeared, leaving de la Rue with a monopoly.

For better or for worse, it was the fact that de la Rue effectively cornered the market that led to cards becoming more or less standardized. In his book Playing Cards, Roger Tilley gives this very unflattering assessment of this development: “To add insult to injury, the very expressions of the cardboard court have been crystallized in commercialism. The kings’ looks have become those of company directors, strained and indicative of ulcers, while the queens and knaves have taken on the air of the attendant secretaries: the personal are pawky, and the company ones circumspect … Thomas de la Rue was without doubt a very great printer; yet that very genius proved calamitous to this small branch of the graphic arts … it might be said of Thomas de la Rue that he found a small quantity of marble and left a great quantity of brick.

Certainly there have been attempts from time to time to create new designs that break with tradition, by designing and producing playing cards that are more easily recognized or with fresh or more contemporary patterns. But these have always failed to receive any serious degree of general acceptance. Of interest is the fact that the De La Rue Company itself promoted a competition in 1957 for new playing card imagery for the court cards to help celebrate the company’s 125th anniversary. But while the prize winning efforts of Jean Picart le Doux were beautiful, they were a commercial failure.

So it could be argued that the history of playing cards has become somewhat stale in the last era, since there have been no significant alterations to the “standard deck” of playing cards for a long time. The dominance of the USPCC has also led to the Bicycle rider-back design becoming somewhat iconic, and its success has also stifled other designs somewhat. Perhaps that is changing given the enormous success of the custom playing card industry, and the gradual acceptance of custom playing cards in the world of professional magic. But for now, at any rate, it seems that custom playing cards will continue to remain somewhat of a novelty rather than becoming a new standard. Even cardistry demands and encourages constant novelties, rather than the adoption of a new accepted standard.

A Lesson from the Past about the Present

We are fortunate to live in a new era of history, which has witnessed the explosion of custom playing cards, and also a growing acceptance of these by the general public. It remains to be seen what future generations will consider to be our contribution to the ongoing history of playing cards. I believe that the increasingly high standards of modern printing techniques, and the ability of the internet to connect creators and consumers, means that we are living in a time that is unprecedented. Highly imaginative and attractive playing cards are being produced, the likes of which have never been seen before. Perhaps today’s biggest contribution to the history of playing cards lies in new abilities to produce high quality decks, and to connect creators with backers and buyers, while ensuring that the entire enterprise remains affordable. The result is a marketplace flooded with new and exciting designs. Not only are we witnessing some very imaginative designs, but we are seeing incredible innovation in the area of tuck box designs, with the use of unprecedented techniques that allow boxes to be created with embossing, metallic foil and inks. The final product of the custom decks we can buy today is often a real work of art, and no wonder collectors love them.

Perhaps for now the lesson of history is this: to consider ourselves privileged for the luxuries we enjoy today. The future will undoubtedly look kindly on what our era has been producing. May we have a real eye of appreciation for the rich heritage that has produced this wealth, and respectfully tip our hat to those who have gone before us, and to the designers, printers, and middle men that help get these works of art into our hands and onto our game tables today.

About the writer: EndersGame is a well-known reviewer of board games and playing cards. He loves card games, card magic, and collecting playing cards. 

SKIP SMALL TALK, HAVE BETTER CONVERSATIONS: DR. CHERINI GHOBRIAL’S CARD STORY

SKIP SMALL TALK, HAVE BETTER CONVERSATIONS

Small talk sucks! The unCURATED card game conquers chitchat once and for all!

unCURATED is a memento to late nights on the porch, where an exchange of meaningful stories forged better conversations, deep-rooted relationships, and stronger connections.

Its founder and creator, Dr. Cherini Ghobrial, hopes that each card pulled moves you closer to a solidified emotional foundation and further away from surface-level interactions.

About Dr. Cherini Ghobrial, Creator & Founder of unCURATED

After graduating from pharmacy school, where she earned a Doctor of Pharmacy degree, Dr. Ghobrial wanted to pursue health beyond physical wellness. Her current journey tackles the small-talk crisis.

The unCURATED card game is three rounds of creative questions designed to spark meaningful conversations, cultivate connection, and tend to all things essential to our emotional wellness.

My hope for unCURATED is that by creating spaces to ask better questions, together, we can create spaces where we can be seen, where we can see others, and where we can see ourselves more deeply. Where we can realize our shared belonging to each other, and remind each other that we’re not alone. –Dr. Cherini Ghobrial

At the beginning of the creative process, Dr. Ghobrial was unsure how impactful or far-reaching unCURATED would be. But her vision became crystal clear once she realized how much humans resent small talk. Conquering unpleasant pleasantries with more thought-provoking questions, unCURATED allows a genuine interconnection to enter the chat.

Our Small World Moment

There’s no better feeling than seeing a client’s card game being played and enjoyed. –Shuffled Ink Staff

By chance, hundreds of miles away from Shuffled Ink‘s Orlando manufacturing facility, one of our employees spotted Dr. Ghobrial’s unCURATED decks at Valor Coffee in Downtown Alpharetta, Georgia.

The wonderful humans at this brick-and-mortar shop think the world of unCURATED’s mission and have happily offered the game for several years now.

“I remember packing and shipping those cards,” our team member said. “So, it was really cool to see her game out in the real world.”

Say Hello! Find unCURATED At These Locations

Since launching in 2019 and winning the Plywood Presents: Idea Competition in Atlanta, the unCURATED card game has shipped across the globe to countless individuals and businesses.

So, whether you spot the deck by coincidence or pop into one of its East Coast vendors, be sure to grab a deck, join a group, and start connecting!

If we manufactured your card project and you would like us to share your Card Story on our blog, feel free to connect with our Marketing Team here.

COMMONLY PLAYED FAMILY CARD GAMES

COMMONLY PLAYED FAMILY CARD GAMES Playing cards originated during the 10th century in China. Back then, the card’s design carried a considerably different look and shape than what we know today. Instead of suits and faces, citizens would draw domino dots on slips of paper. Once playing cards reached Europe during the 14th century, its appearance transformed to hand-painted drawings. But while the artwork evolved as time progressed, one steady tradition was always present: playing card games.Flash forward to the 21st century, where many card games with varying designs and purposes are created and played daily. Generally, families have at least one playing card game in their home. According to The Board Game Family, 96 percent of families who play these games feel closer to one another. Family gatherings often involve playing both classic and new games that every family member can take part in and enjoy. This is why card game family traditions will never go out of style.So, shuffle the playing field during your next family event with a classic or new game of your choice. Here’s our list of commonly played family card games that you can try!

Popular Family Card Games

1. SPOONS

This family card game is played with a traditional 52-card deck and basic household silverware: spoons. To play an efficient game of Spoons, you must shuffle the playing cards before dealing to ensure an even playing field. This is a quick-paced game with a fair amount of bluffing for all players involved. Now, this is not a relaxed game in the slightest; your attention and focus will be torn in many directions.Your goal is to obtain four of a kind, meaning the faces must be the same but the suit doesn’t matter. In addition, you should also be looking out for missing spoons. If there’s a missing spoon, this means someone has already secured four of a kind. Now, here’s the fun, competitive part. If you do notice a missing spoon, then any of the remaining spoons are up for grabs even if you do not have four of a kind. Unfortunately, in every game, there has to be a loser. So, the player who does not pick up a spoon in time loses.
Since Spoons is played with a traditional deck of playing cards, try your hand at designing your own custom card back. At Shuffled Ink’s Design Shop, everything revolves around your unique style. You decide the template, image, colors, font, and more! The possibilities are endless, and the Design Shop will help bring your vision to life.

2. WAR

The card game War is played with a standard 52-card deck and requires two players. But don’t worry, War can still be played during your family game night. Rather than each round played by all family members, War can be played in a tournament-style fashion, where the winner of each round plays whoever is up next until someone finally wins.Now, how do you play? It’s important to thoroughly shuffle the deck in a way that will randomize the playing cards. Cut the deck in half, and deal each player 26 cards, one at a time, face down. Then, once all cards are dealt, both players reveal one of their cards. Whichever player has the highest card of the two will win that hand and collect both cards. Once there are no more cards to reveal, each player will count how many cards they have, and whoever has the most is the winner.

What does it mean to have ‘War’?

  • If both players reveal two cards of the same rank, then you have WAR.
  • When this happens, each player will put one card face down and one card face up.
  • Once revealed, the player who has the highest card takes both piles. If the cards happen to be the same rank again, then each player places one of their cards face down and flips one card face up.
  • And, naturally, the player who has the highest card will collect all of the playing cards that were dealt during that round of War.

3. UNO

This shedding-type card game is one of the most well-known and commonly played games. Playing UNO reminds me of summer vacations spent with my grandma, where it became a family tradition to play the card game every night after dinner. There’s something truly special about a card game that can successfully entertain people of all ages, connecting both an 80-year-old and a 7-year-old (in my case).Invented in 1971, the first people to play Merle Robbins’ newfound game was his family.   And with their stamp of approval, it soon turned into the classic family-friendly game we all know and love. But the game’s success and efficiency require proper dealing and shuffling in order to keep each game fresh and competitive. The shuffling procedure provides each player with an equal element of chance, creating a fun game that packs together the holy trinity: luck, surprise and betrayal.
UNO: Common Family Card Game

4. HEDBANZ

Hedbanz is the perfect card game to include during your next family game night. This is a guessing game, where each player has a card on their forehead with a cartooned image of an animal, object or food. The goal is to guess “What Am I?”. A big rule is to only ask ‘yes’ or ‘no’ questions during your timed guessing turn. This kid-friendly card game can easily become your newfound family tradition.

A Pack of Possibilities at Hand

 
Customized Card Game – Prudential Game of Odds Just like UNO, every single card game began as a customized project idea. When thinking about the most popular card games played today, such as Apples to Apples, Codenames, etc., your ideas can just as easily become the next big card game; the next family tradition. Unlock all of your creative ideas. Explore our options to produce your next project and request a quote today! ● Official Shuffled Ink website: ShuffledInk ● Make Your Own Custom Playing Cards at: ShuffledInk ● Make Your Own Custom Card Games at: ShuffledInk

MASTER POKER CHEAT SHEET & TEXAS HOLD’EM FOR BEGINNERS

MASTER POKER CHEAT SHEET & TEXAS HOLD'EM FOR BEGINNERS

Whether you’re using casino chips or crunchy, edible ones, you need to “walk the walk” and “talk the talk” during poker night.  Seems simple, right?  Just show up on your A game and you’re good to go. But wait…there’s one issue. Having watched too many quick-paced tutorials and downloaded countless poker game apps, you’re starting to wonder if understanding poker is even in the cards for you.

You’re in luck! Here’s our master poker cheat sheet and guide to Texas Hold’em for beginners.  It’s all you need to join the game!

Basic Poker Lingo

Get out your flash cards because it’s definition time!

  • Texas Hold’em: A common variation of poker, played with a standard deck of 52 playing cards (no Jokers).
  • The Pot: Sum of money waged by all the types of card players throughout the game.  Whichever player has the best 5-card combination wins the pot.
  • Act: A player decides what to do with their hand when it’s their turn to play.
  • Bet: How much money you want to wage/contribute in(to) the pot.
  • Check: Knock on the table or say “check” if you decide to not act in a specific round.
  • Community cards: Five cards dealt face up in the center of the board. These cards are available for all players to complete their five-card hands. Players mentally configure their 5-card hand as each community card is dealt.
  • Fold: If you don’t have a strong hand, or you think someone else’s is stronger, forfeit your hand and all the chips you’ve put into the pot.  This means you are not allowed to act during the rest of the hand.
  • Call: When you match the amount bet by the player who acted before you.
  • Raise: When you increase the betting stakes for the participating poker players (only if your bet, or someone else’s, was previously matched). The original bettor will have the option to match your raise if he/she wants to continue participating in the hand.
  • No-Limit Poker: No limit is placed on how much you can bet.
  • Limit Poker: A limit is placed on how much you can bet.

Poker Basic Positions

Players rotate clockwise and will represent each of these positions over the course of the game.

  • Button/Dealer: Player who is dealing the cards and chips. If you’re playing at a casino, he/she does not play during the game.  If you’re playing at home, the dealer usually plays and is the last person to place their bet.
  • Small Blind (SB): Player who goes first in every round and is seated directly to the left of the dealer.
  • Big Blind (BB): Player seated directly to the left of the SB.  He/she goes second after the flop (flop, step 4)
  • The SB and BB are required to contribute a certain amount depending on the type of game being played.
  • If you are playing a 2-5 no-limit poker game, then the SB wages $2 and the BB wages $5 before any action commences (during the pre-flop, step 4)
  • The Cut Off (CO): The position just before the button.  If the button is not playing, then this player is the last person to bet.  If the button is playing, then this player is the second to last to act.  Whoever is the last player to act has the best betting advantage because he/she gets to see everyone else’s actions.

What is a Strong Hand in Poker?

(P.S. there are 5 cards in a hand)

The 5-card combination hand rankings from highest to lowest value:

  • Suit: ♣️Clubs, Diamonds, Hearts, ♠️ Spades
  • Rank: Card value.  For example, a King has more value than a Queen.

1. Royal Flush: An unbeatable hand, consisting of these cards in identical suits.

2. Straight Flush: Five cards in numerical order with all identical suits. The highest possible flush is a Royal Flush.  (See image above)

3. Four of a Kind: Four cards of the same rank and one kicker card, which is used to break ties if your opponent has the same hand.  Whichever kicker card is higher, wins the hand. In this case, Jack is the kicker card.

  • Another player cannot have Four of a Kind unless all four cards being used come from the community cards.

4. Full House: Three cards match in rank, with two additional cards matching in another rank.  To create the strongest Full House hand, the three matched cards should be higher in rank than the other two matched cards (suit doesn’t matter).

5. Flush: These five cards must all belong to the same suit.  If there’s a tiebreaker, the player with the highest card will determine the winner.

  • The highest possible Flush hand is an Ace.

6. Straight: Five consecutive cards of different suits.  For this hand, Aces can act simultaneously as the highest and lowest card.

7. Three of a Kind: Three cards of the same rank and two kicker cards.

8. Two Pair: Two pairs of the same rank. The higher the pairs are ranked, the better chance you’ll have to win.

9. One Pair: One pair of the same rank.  The best possible scenario would be a pair of Aces, as shown below.

10. High Card: While this is the lowest-ranked hand, it is not completely useless to play.  The five cards are not consecutive and do not belong to the same suit or rank.  If your opponent has a High Card, too, and your highest card beats their highest card, then you win the hand.

A Guide on How to Play Texas Hold’em (For Beginners)

Five community cards are dealt during the four rounds of play, and bets are waged.

Round 1

Pre-Flop: Two hole cards are dealt to each player face down, sculpting your 5-card hand foundation.  These two cards should be viewed privately before the betting begins.

Pre-Flop Betting: The BB and SB place their bets. The amount bet depends on the type of game played (2-4 no limit, 2-5 no limit, etc.). The action starts with the player seated to the left of the BB.

Round 2

One card is burned, or discarded, before the playable community cards are dealt.

Flop: The dealer places three cards face up for all players to use in their hand.  The rotation from player to player moves clockwise from the dealer position.

Flop Betting/Checking: Unlike Round 1, the SB acts first and has the option to either bet or check; both cannot be done at once.  If the SB decides to bet, then all other players are not allowed to check.  These other players must either call the bet, raise or fold. If the SB decides to check, then the option to bet or check falls in the hands of the next player.

Round 3

Turn: The dealer burns another card and then places a fourth card face up (next to the three community cards already on the board) for any player to use.

Turn Betting/Checking: This is the same as betting on the flop. The SB will decide whether to bet or check.  When all bets are equalized through calling, then the round ends. The player who initiated the last bet or raise wins the pot if all remaining players decide to fold.

Round 4

River: The dealer burns another card and then places the fifth (and final) card face up for anyone to use.

River Betting/Checking/Winning: This is the same as betting on the flop and turn. The difference is when the round ends, either with everyone checking or all players having bet or raised, the remaining players must reveal their two hole cards and the pot is awarded to the player with the highest possible 5-card hand.  If one player makes a bet or a raise that is not called by anyone else and all other players fold, the pot is awarded to the last remaining player in the hand.

Showdown

If there are at least two players who have not folded after the River, then those players must reveal their cards to determine who has the best hand. This player will ultimately win the pot.

Strategies

Win the Pot.

If you have the best 5-card combination hand after all community cards are dealt, then you win the entire pot.  If you and another player have the exact same hand, then you traditionally split the pot.

Deceit/Bluffing.

Poker is a mind game, and your deceptive persona can be used to convince your opponents to abandon their hand (even if theirs is stronger).  Remember, if you overuse the bluffing technique it may hurt your game more than it helps.  Strategizing when and how often you should use this game of trickery depends on who you’re playing with, your level of skilled deceitfulness and your hand.

Risk.

Playing each hand is not advised.  It’s important to know when to check and fold if you’re not confident in your hand.  For players who constantly itch for action and continue waging regardless of their hand, remember the money you already have is just as valuable as the money you can possibly earn.

Have fun.

Yes, this may sound cliché, but what’s the point if you’re not having fun during a game? Poker can be extremely competitive, so it’s important to kindly accept the outcome, win or lose.

Make it Personal

Consider customizing your own 54-card poker-sized deck in Shuffled Ink’s Design Shop, where you’re able to personalize your signature custom poker set.  Use your go-to deck in a game setting with friends or while practicing after hours.

Even if you’re not the best player at the table, at least now you have a better understanding on how to “walk the walk” and “talk the talk” poker style, and you’ll have a one-of-a-kind playing card deck, too. 

MAKE YOUR OWN CUSTOMIZED PLAYING CARDS FOR FATHER’S DAY

MAKE YOUR OWN CUSTOMIZED PLAYING CARDS FOR FATHER'S DAY This Father’s Day, consider gifting your dad with customized playing cards!  Personalize his ideal deck of cards with printed images and memories to remind him how happy you are that he is your Dad.  Here’s a breakdown of ‘Make Your Own Customized Playing Cards’ options!

Customized Playing Cards

1. 52 Customized Dad Jokes Cards

Here come the groaners…there’s nothing better (or worse) than hearing your dad slip in a few of his favorite dad jokes during a conversation.  He says them to your friends, your significant other and even the grocery bagger at the checkout line.  Show your appreciation for “dad humor” this Father’s Day by printing each one of his jokes on a standard customized 52-card deck.  Now, he’ll never run out of content, and even your children’s children won’t have the luxury of escaping his beloved dad jokes!

2. Personalize Dad’s Favorite Sports Team(s) Cards

Dad yells at the television even though the players can’t hear him.  He says it’s “therapeutic” and surely the players will sense his anger and hear his commentary from miles away (his emotions and voice are apparently that powerful).  But no matter the score, dad will always stick by his team of choice and its players.  This Father’s Day customize your own playing cards with his favorite sports team(s).
  • Pro Tip: Consider adding action shots of memorable plays/wins and even include a couple of playing cards with inspirational quotes for the times when dad’s team isn’t looking so hot.

3. Print Dad’s Ultimate Drink Choices Playing Cards

Cold beer…hard liquor…an appletini?  In addition to buying dad a pack of his favorite drinks for Father’s Day, get even more creative!  Feature customized playing cards of your Dad’s 52 favorite drinks or brands so he’ll be reminded that it’s always 5 o’clock somewhere.  And who knows, maybe he will even put the deck on display as a reminder that you’re his favorite gift-giving child!

4. Sentimental Customized Wedding Photo Playing Cards

Get sentimental this Father’s Day by reminding dad of the happiest moment in his life (at least that’s what mom says) by printing very personal customized playing cards.  He’ll reflect on the time in his life when he didn’t have to pay for your college tuition.  All joking aside, dad will appreciate a deck of personalized playing cards that feature a blast from the past with his wedding photos.
Wedding/Engagement Customized Playing Cards

5. Customized Pictures of Grandchildren Cards

Since Dad’s grandchildren are the cutest munchkins that ever stepped foot on Earth…use the millions of photos dad has on his camera roll and print them onto a customized deck of playing cards. There’s nothing better than being able to shuffle through those precious photos, especially when you’re playing a card game with the family.  But most importantly, now he can constantly point out all of the good-looking features he passed along to them.

Request a Quote Today with Shuffled Ink

THE PEOPLE YOU WILL MOST LIKELY ENCOUNTER ON GAME NIGHT

THE PEOPLE YOU WILL MOST LIKELY ENCOUNTER ON GAME NIGHT

We know what makes our family and friends laugh, cry and tick, especially when we’re playing endless rounds of card games.  With no shortage of entertainment and gathered personality types, we’ve put together a fun list of “players” you will most likely encounter on a typical game night!

The Sore Loser/Winner: Be sure not to pinpoint this player to just toddlers…they come in adult sizes, too.  Game night wouldn’t be complete without accusations of cheating and at least two meltdowns.  Not to mention, this player’s “losing” episodes are just as bad as their “winning” ones. We’ll let you decide who you’d rather deal with: Someone who displays intense gloating or walks away from a game in anger.  All joking aside, most of us have experienced “angry bursts” while playing a game — when you draw the “Go to Jail” card and can’t collect $200 in Monopoly; when someone makes you “Draw Four” cards in UNO — so we understand your pain, and we don’t judge.

The Dynamic Duo: Typically dealt with during team games, these two players allow their one-of-a-kind bond to be known.  Their complete starter pack includes an elaborate handshake, intense staring and, of course, twin telepathy.  When this duo participates in a game, their competitors often feel two emotions: envy or loathing.  They either wish they had a partner in crime of their own, or they simply can’t stand the pair’s obnoxious tendencies.

The “Wannabe” Pro: This player never misses an episode of Family Feud (including the reruns), tunes into Jeopardy every night at 7 and, in their spare time, researches cheat codes on popular games.  And while you’ll have to deal with their smack talk before the game and during their brief winning streak, count on no words uttered when they’re losing.

Silent but Deadly: For this player, silence is key.  Most of the time, it’s easy to forget about this player because they don’t openly make their presence known.  Nevertheless, they often show no remorse for the game pieces that block them from what’s “rightfully” theirs: eternal glory.  And while they share similar characteristics to that of The “Wannabe” Pro, it’s their tremendous gaming skills and mysterious persona that separates them from the mere hopefuls.  By the time you realize their true intentions, it’s always too late.

The Happy-Go-Lucky Butterfly: This player would rather receive a sportsmanship award than a first-place trophy.  Generally focused on life’s simplest pleasures — enjoying the company of friends and family — they often socialize more than playing the game, which can be frustrating for the players who must nudge them when it’s their turn.  Regardless, inviting them to game night has more positives than negatives. This player’s happy-go-lucky attitude outshines their nonexistent competitive drive.

The Ferris Bueller: (For those of you who haven’t seen “Ferris Bueller’s Day Off,” it’s a movie about a teenager who plays hooky instead of going to school).  Now, we all have that one friend who is constantly blowing up the group chat with messages to hang out, but when a plan is finally set, they never actually show up.  And while you may not physically encounter this “player” on game night, their absence is still relevant, as their flaky actions can disrupt the flow of the game and result in unbalanced teams.

The Glue: Like The Ferris Bueller, this person technically isn’t a player, but they do play an active role in the game as mediator.  Ensuring everything runs smoothly, they typically appoint themselves with the position, as they would rather observe than partake in the game.  Even so, your game night wouldn’t be the same without this key “player,” for their calming energy in a room full of various gaming personalities is much needed.

***

Ever tired of playing the same games over and over again?  Consider building your own custom card or board game with Shuffled Ink!  The same personality types may continue to show up, but at least you’ll have something new to play, and it’ll be your own unique product!

Now, whether you find yourself fitting in all, one or none of the categories listed, Shuffled Ink hopes you have an unforgettable night of fun with these “players” …so much fun that you’ll end up doing it all over again!

● Official Shuffled Ink website: ShuffledInk

● Make Your Own Custom Card Games at: ShuffledInk Custom Card Games

BARS AND RESTAURANTS WHERE YOU PLAY CARD AND BOARD GAMES

BARS AND RESTAURANTS WHERE YOU PLAY CARD AND BOARD GAMES

In the past, when restaurants and bars promoted that they offered entertainment, they usually meant live music, karaoke nights, and the occasional arcade machine. More recently, a new trend is emerging that’s bringing in new patrons: bars and restaurants where you play card and board games.

It should be clear by now that card and board games are making a comeback in a big way. Classics like Monopoly and Sorry! remain popular, while newer titles like Settlers of Catan and Cards Against Humanity are finding their way into people’s living rooms around the world. Video game companies, once seen as the murderers of analog entertainment, are even making original card and board games based on their hottest properties. Eating and drinking establishments have noticed, and some are responding by becoming gaming establishments as well.

NOTABLE EXAMPLES

Some ambitious entrepreneurs are even opening brand-new bars and restaurants to cater to this crowd. For proof of this trend, we at Shuffled Ink don’t need to look much further than our hometown of Orlando. Cloak and Blaster, opened in 2014 by two married gamers, is a fantasy-themed pub stocked with more than 200 different board and card games. The wide selection, ranging from standards to rarities, shows that this isn’t a cash-in, but a passion project.

If you’re still asking yourself whether there’s really a demand, the creation of this bar was funded through a Kickstarter drive. It raised more than double the amount of its initial goal, which it reached in 36 hours.

Cloak and Blaster is also far from the only example. The Toronto-based Snakes and Lattes, which calls itself “the first board game café in North America,” sells games in addition to coffee. Kingmakers, which also opened its first of two locations in 2014, provides “Board Game Sommeliers” who help customers find new games and explain the rules. From The Playroom in San Francisco to The Uncommons in New York City, you can find tabletop gaming on countertops anywhere you look.

WHY IS THERE SUCH A DEMAND?

There are a few possible reasons for this hot new trend. The surge in the popularity of card and board games might be part of the retro craze in general. All things ‘80s and ‘90s are coming back, and geek is chic – not to mention lucrative. Restaurants and bars have been riding that wave for a while now with weekly trivia nights and pinball games. Making space for shelves with Candy Land and Exploding Kittens is a logical next step.

However, there could be a deeper reason. Wondering why there’s a demand for bars and restaurants where you play card and board games is sort of like wondering why there’s a demand for bars, restaurants, and board games. They all seem to have different functions, but something they share is providing a space – and an excuse – for social interaction. Hana Schank wrote in The Atlantic that cafes and pubs with board games help customers “connect with people in a public/private space” and “work with friends and family toward a clear goal.”

If you love board games and card games enough that these places interest you, Shuffled Ink can help you actually make your own. Learn more about our custom board and card game services, then request a quote today.

● Official Shuffled Ink website: ShuffledInk

● Make Your Own Custom Playing Cards at: ShuffledInk

● Make Your Own Custom Card Games at: ShuffledInk

5 FUN GAMES FOR FAMILY NIGHT

5 FUN GAMES FOR FAMILY NIGHT

Looking for the most family-friendly fun you can pack into game night? Then take a look at our picks for the top five fun games for family night!

Family-fun nights are a great way to keep your kids close. Moreover, board games have a number of surprising benefits ranging from strengthening your kid’s critical thinking to helping them build better vocabularies and learn about finances. Here are 5 fun games for family night that are sure to make your kids want to turn off their phones and turn on the smiles.

WHAT IS SO GREAT ABOUT BOARD GAMES?

Recent research suggests that playing casual, light-hearted board games can have some surprising benefits for childhood development. These include:

  • Board games are good for developing motor skills.
  • Playing board games can lead to better grades.
  • Board games can help your kid’s problem solving abilities.
  • Game night is great for family bonding.
  • Board games are some good ole fashioned, family-friendly fun.

 

5 FUN GAMES FOR FAMILY NIGHT

This is somewhat subjective. People tend to like the games that they grew up with. It’s also important to consider the age of your children and when determining what game to pick. Is it all about fun? Or are you trying to subtly insert some education into your gameplay? Here are 5 of our favorite board games for family night.

MONOPOLY

Probably the most iconic American board game of all time, Monopoly is a family-friendly, multiplayer classic dating all the way back to 1903. The game’s lessons range from personal finance and social skills to managing risk and basic math. There is also (as those who lose like to point out) a bit of luck involved, especially when the cards are in play. Monopoly is a must for any family night.

RISK

War huh, what is it good for? Having a bunch of fun with your family, that’s what! Risk is a strategic military game where the players go to war (on the board using military-themed thimbles) with one simple goal: conquering as much territory as possible. According to the box, Risk is great for all ages, but it’s probably better for those over the age of at least 8. Any younger and it might be too complicated.

CLUE

“When you have eliminated the impossible, whatever remains, however improbable,” according to Sherlock Holmes “must be the truth.” Know this and you’ll never fail to win at a game of Clue. Clue is a crime-mystery board game where players acquire clues about who did what and where they did it. These clues are gained based on die rolls. Eventually, players use those clues to determine the guilty culprit. If you choose correctly, you win. If not, you lose. Clue is a fun way to help your children hone their deductive reasoning skills.

TRIVIAL PURSUIT

This one is great for when your children get old, like when they come home from college. It may not be as easy to get them to agree to game night. But if you can, Trivial Pursuit is a great option.

OPERATION

While Operation may not technically be a board game, it is a great way have fun with your family. It can also be surprisingly fun for adults: try nudging your kids while they reach for the funny bone and give yourself a good laugh. Hey, you probably deserve it!

 

Now that you know our picks for fun games for family night, why not create your own? Find out how simple it is to create a customized board game by clicking below. Then choose your own design and get started!

● Official Shuffled Ink website: ShuffledInk

● Make Your Own Custom Playing Cards at: ShuffledInk

● Make Your Own Custom Card Games at: ShuffledInk